Skips level (with no penalties, unless already committed). Will drop performance to very low levels.Ĭhanges camera forward to a random civilian. Renders all rooms simultaneously, whether they're in-view or not. Renders the entire world, and the UI in Wireframe. Use Q/W to adjust speed.Ĭamera can not be controlled in this mode. Holding J longer will increase jump height. Sometimes breaks event sequence in the mission. Teleports Agent 47 to the cutscene location. Use if stuck in Freecam mode, or character view mode. May not work until Agent 47 has died at least once, and respawned. Teleports Agent 47 to the respawn point or key points if there is any. When enabling ip_debug 1, certain keys become available for debug modes.ĭirect3D is default detail with lighting/shading, OpenGL is default detail but fullbright (no lighting), and 3DFX/Glide (unless you have a 3DFX/Glide graphics card) is broken, untextured and fullbright.